Section Schedule
ANIM 451
Advanced Character & Environmental Design
Course continues to refine and advance the design and technical abilities needed to model 3-D characters and non-character 3-D objects. Using Maya for 3D modeling and Z-Brush for advanced texture-mapping, students will design and build either characters or environments based on industry standards. This process will also allow the students to contribute models in the Game Engine chosen for the subsequent courses in the Game Major: Game Project (GAME 480) & Game Studio (GAME 485).
Section Title Instructor Reg/Limit Status Hours Fees Reqmts Textbk Camp Bldg Room Dates Days Beg End
01 SoehlM 10 / 18 Open 4.00 $115.00   CCC 916 129 09/04/2018 - 12/15/2018 ---W--- 6:00p 9:50p

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